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| Poll Results: Should players have their own, separate level to trade in? | |||
| 75.00% |
Yes, let players have their own sealed off level for private trading.
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| 25.00% |
No, let players be grouped into levels for public trading.
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| Voters: 12. You may not vote on this poll | |||
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Topic Tools |
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04-24-2012
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1 |
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Nerd
Join Date: Sep 2011
Location: Berlin
Posts: 3,825
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Poll: Trade System
I've been working on a trade system, and I've come up with many wacky ideas about how how I'm going to do things. I'm trying to keep everything as interactive as possible. That means keeping away from tacky GUI's and sticking to dropping items, placing items on trade tables and all that jazz. What do you guys think? Should I create separate levels for just 2 players to trade in, or a large level with 10 players to trade in? The larger levels will still only cater for 2 players to trade with each other, but other players are sealed off in different areas of the level too, so you can see what's going on.
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04-24-2012
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2 |
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The Unwanted Critic
Join Date: Sep 2011
Posts: 3,639
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the problem is if people hack they can glitch into other zones and steal items(assuming it actually places an item.) On the other hand if its groups then scammers will have witnesses, and also may prevent scams. "dude don't do it the super fart is worth way more than 500 shells" |
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04-24-2012
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3 | |
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Nerd
Join Date: Sep 2011
Location: Berlin
Posts: 3,825
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04-24-2012
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4 |
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Bazinga
Join Date: Dec 2011
Posts: 575
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Even the concept causes complication and it leads to the thought that you would need some means of an interface, however tacky it may be. One frame of mind thinks that if you drop an item and so does your friend and then accepts the trade the two items could swap places. Therefore no GUIs would be needed, but there would have to be a fair amount of scripting written to make sure that this feature efficiently works. Any lost 'jazz' about the much sought after capability could be made up by a modern and initiative level. This could contain a variety of objects from bright new lights to warp pads. Hasten to add that this idea is probably flawed in more ways than one. There must be a way to overcome the issue over trading and hopefully there will be a bright spark on this forum which will suggest a simple resolution. Best of luck Emera and keep us posted with any progress on this lusted after capability <3 |
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04-24-2012
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Nerd
Join Date: Sep 2011
Location: Berlin
Posts: 3,825
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04-24-2012
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6 |
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Bazinga
Join Date: Dec 2011
Posts: 575
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Didn't see that there
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