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05-17-2012
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iEra Player Relations
Join Date: Apr 2012
Posts: 10
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Hat Critique
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05-18-2012
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Banned
Join Date: Sep 2011
Location: A box
Posts: 3,317
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oh, nvm yeah I thought you were making a single object in which case the sides should be expanded and rounded but it's a hat so it's perfect |
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05-18-2012
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zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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You used tethering a lot where it should be appearing to shine. Also the black looks flat due to lack of shading. You need a broader color selection. Also you shouldn't even use tethering on shine, but seeing as you did you used a lot. It just look flat and bland to me. Meh I'm assuming it's supposed to be a helmet? The visor shouldn't go all the way across. Looks cheesy Also it looks like the lower right of your visor is shaded into the helmet itself? |
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05-21-2012
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iEra Player Relations
Join Date: Apr 2012
Posts: 10
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Second, it's not a dirt bike helmet, the visor needs to be all the way across or it will "actually" look cheesy. Third, It's still a work in progress, so I'd rather get suggestions on how to improve it, not what's wrong Thank you. |
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05-21-2012
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zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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05-22-2012
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PIMPZ Family 4 Life
Join Date: Mar 2012
Location: Sneaking up on K!LLA KEV
Posts: 156
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05-22-2012
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zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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05-23-2012
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Wizard In Training
Join Date: Sep 2011
Location: A cold, barren wasteland (Wisconsin)
Posts: 742
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The bottom looks way too diagonal. More shading on the black, and even the visor if you want (since visors generally tend to reflect more light than the helmets). The lineart on the bottom of the visor doesnt match the top. The shading on the red stripe in the middle is bottom-up, which isn't generaly used in graal graphics. But it's your hat, your decision. I think you've got a good start here, just a few things that could be looked at. Look forward to seeing the finished product.
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