![]() |
|
11-17-2011
|
1 |
|
Procrastinating
Join Date: Sep 2011
Location: Sydney, Australia
Posts: 942
|
New Melee Weapon
Hey guys, I made this tonight wouldn't mind seeing one of these in iEra ;). Suggestions?
|
|
11-17-2011
|
2 |
|
amidoinitrite?
Join Date: Sep 2011
Location: Gold Coast, Australia
Posts: 1,484
|
It still looks too kiwi-like, mess around with the blade a bit. I like to use google images for some inspiration, maybe you should look there?
|
|
11-17-2011
|
3 |
|
Quack Quack~
Join Date: Sep 2011
Posts: 1,810
|
|
|
11-17-2011
|
4 |
|
Pixels for breakfast!
Join Date: Oct 2011
Location: Florida, United States
Posts: 2,409
|
Cool.
|
|
11-17-2011
|
5 |
|
Registered User
Join Date: Sep 2011
Location: Germany
Posts: 6,122
|
Actually this should go into the future improvements thread. Anyway my oppinion: The gfx sucks (blurry, seems like you copied some sword and resized/rotated it) so they probably won´t use it. The fact in all is nice. I tried to fix that GFX a bit so here is my try... it´s not the best but better than your version (in my oppinion). Ignore the rainbow frame that was just a test
|
|
11-17-2011
|
6 |
|
IEra Sparrer & GFX'er
Join Date: Nov 2011
Location: England
Posts: 470
|
i like yours callimuc better lol
|
|
11-17-2011
|
7 |
|
Pixels for breakfast!
Join Date: Oct 2011
Location: Florida, United States
Posts: 2,409
|
Double swords... Seems like they should be a classic weapon...
|
|
11-17-2011
|
8 | |
|
Guest
Posts: n/a
|
|
|
|
11-17-2011
|
9 |
|
Procrastinating
Join Date: Sep 2011
Location: Sydney, Australia
Posts: 942
|
Ok edit 2: I removed some of the blur from 2 of the frames like Maikeru suggested |
|
11-17-2011
|
10 |
|
Banned
Join Date: Sep 2011
Location: Forums
Posts: 284
|
Ew.
|
|
11-17-2011
|
11 |
|
Registered User
Join Date: Sep 2011
Location: Germany
Posts: 6,122
|
|
|
11-17-2011
|
12 | |
|
Razorclaw
Join Date: Nov 2011
Posts: 31
|
|
|
|
11-17-2011
|
13 | |
|
Registered User
Join Date: Sep 2011
Location: Germany
Posts: 6,122
|
Anyway from what I got from your English is, that just because I improved the sprites, that I'm bagging him (?!?) and why I won't make my own thread. Well he asked for suggestions and I gave mine and gave him a tip. |
|
|
11-18-2011
|
14 | |
|
Slightly Amazing.
Join Date: Sep 2011
Posts: 1,109
|
|
|
|
11-18-2011
|
15 |
|
Registered rufp4
Join Date: Jan 2011
Posts: 3,378
|
I feel that the main issue with your graphic is the rotation of the diagonal view. There are a few tutorials on rotating pixel art in this thread (maybe check the second page) on the official Graal forums and I suggest you check them out. Like Dusty states in that thread though, in order to come out with a better outcome, your best bet is to just put the effort into actually drawing the other sprite. You're always going to need to redraw the sprite (whether its tracing over it, cleaning and then detailing, or completely drawing it fresh and using the rotation as a reference) in order for it to look good.
|