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06-22-2013
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Registered User
Join Date: Apr 2013
Posts: 1,682
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Just a couple ideas I thought i would put out here for your enjoyment.
Auction icon-You would go there to place your items up for bid. There would be an icon added in the menu screen that you could use to place and track the item up for bid(or items you bid on),the current bid,time left before bidding is closed,and a button to remove your bid. You could also cancel the auction on your item if your not satisfied with the bid. You would receive a pm stating the bid is closed and how many gralats have been added to your account. The high bidder would likewise be notified of their purchase and gralat amount removed from their account. Its like ebay for classic. I think this is the only auction format that would stand a chance of working.
Last edited by ufoburan; 06-22-2013 at 10:24 AM.
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06-22-2013
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Lsimhbiwfefmtalol
Join Date: Dec 2012
Location: Forum Games/Classic
Posts: 399
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Wandering sales man: This basically means that people have to pay for something they otherwise would've won for free in a normal event. Pk police: That might be interesting. But it would give those people an unfair advantage. They can hit whoever they want and only 9 other people out of the 2000+ that play can actually fight back. House bombs: Yes, yes, yes! Auction icon: so basically a trade system with more people competing to get the item? They're not gonna add this. |
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06-23-2013
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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06-23-2013
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Registered User
Join Date: Apr 2013
Posts: 1,682
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3. you must run a maze scam or be in a farm guild. 4. how is an auction icon a trade system? An auction idea was posted in a thread a week or so ago. Most ppl seemed to agree that a auction house with random items like in ff9 wouldn't be a good idea because it would be a credit card war. I thought my ebay style auction would work a lot better as it would not only allow players to sell off old items they don't want any more for gralats,and maybe give players a chance to get items no longer available. They could also limit it so there are only so many items up for bid at a time that would help keep it easy to use. |
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06-23-2013
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Farming Addict
Join Date: Apr 2013
Location: Guild House
Posts: 292
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The magic carpet fortune teller does not run a farm scam, he runs a legit fortune telling buisness.
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06-23-2013
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Registered User
Join Date: Apr 2013
Posts: 1,682
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06-27-2013
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Registered User
Join Date: Apr 2013
Posts: 1,682
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More ideas- 1)sticky bombs-a type of bomb that attaches itself to whom ever it lands on. That player can press the joy stick or arrow keys repeatedly to shake off the bomb. 2)The ability to bat away objects with a timed strike of your sword like bombs,arrows,soccer ball,ect. 3)New Draisine tracks- just like the name implies specialized pieces of train tracks that can be bought as a furniture item. like bridges,tunnels,ramps,loops,ect. Recycle vending machine-you can place items in the machine and get gralats in return. like hats,morphs,mounts,and even bombs and arrows. I was just thinking it might be nice to be able to sell of bombs and arrows for extra gralats if you don't use them. |
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06-27-2013
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Registered User
Join Date: Jun 2013
Location: USA
Posts: 243
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I actually kind of like this idea a lot, they could be a whole seperate bomb, probably more expensive, and be sold along side regular bombs and arrows. Plus I think it would be funny as hell to stick a bomb straight onto one of those balamb newbs, or just someone annoying.
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06-27-2013
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Call Me Zig
Join Date: Jun 2013
Location: Planet Earth
Posts: 283
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1)this would get Graal active and more ready than just sitting afk on the ground, i like this "NPC Merchant" Idea 2)9 People out of 2,000? i dont think this could really work:/ 3)sometimes friends chuck a few bombs in a farm or farm for a bit(i dont ask them too lol) and this idea would kinda ruin guild farming, no offense 4)STICKEH BOMB YES 5)This would be pretty cool, but you wouldn't need to bat the arrows away because you have a shield 6)Draisine Tracks= Rollercoaster!!! lol 7)I like this idea, very cool, but it might be hard to set up a "price-range" for gralats |
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06-27-2013
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The Orator
Join Date: Sep 2011
Location: Yes
Posts: 3,307
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The house bomb idea is stupid on a whole new level. What happens if you want to farm in someone else's GH because you don't have a farm or wish to help out a friend in need of cash? What happens to all the people who decide to PK in their houses with each other for fun practice/amusement? I'm pro-TR and anti-maze and that has had to have been the worst idea for a solution I've heard by far.
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06-28-2013
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Registered User
Join Date: Apr 2013
Posts: 1,682
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i expected a lot of farmers to not like that idea. Im not a fan of scamming but i guess they are just scamming noobs out of bombs that are cheap and easy to come by
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06-28-2013
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Professional Dinosaur
Join Date: Dec 2012
Posts: 474
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There is nothing wrong with mazes it's a way to get money and personally I find them fun.
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06-29-2013
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Registered User
Join Date: Apr 2013
Posts: 1,682
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^^^^^^^ exactly what i was going for here are a few more: 1)Idk y but the orb on the wall in the back of mod tower got me thinking of away to add a new spar or a unique room in a tower. How? Either as a new spar option that would randomly add a stipulation to the spar match. I.E. when two players get ready to start the spar match the weapon is randomly choosen. either sword,arrow,bombs, or maybe even bushes to throw at each other. The other way i came up with is a room in a tower that would have an orb like mods But it would show what weapon currently works in the room and the other weapon options would be disabled. So for example if it shows a bomb then you could only attack with bombs in that room. For this there would no doubt have to be vending machines near by. I suppose this could also be used as part of a baddie boss fight 2)I would love to see a quest with a LoZ type dungeon in it. With a baddie boss fight at the end then you get a spoil with a radom reward when you beat the boss just like the blob,but then also a monetary reward for completing the quest. IMO classic is one quest away from going from good game to great game. 3) modify a tower or add a new one with a lay out where the defending guild and the attackers each spawn inside the tower but in rooms on opposite sides of the flag room. In addition I would like to see buffers on the door that would block attackers from going into the defending guilds re-spawn room thus eliminating blocking the door. I think this could be easily done at Sardz by switching the hallway with sliding spike room. The hallway would be moved to the south east corner of the spike room and the flag room door would still be on the south west side so its still close to the defender re-spawn point. 4)add a boss fight to the pyrate bay quest. There is a big empty ship in the east part of pyrate bay why not use it? I figure when you turn in your eye patches the guard tells you the pyrate captain has been spotted on the ship in the east and if you kill him he will double the reward money. Maybe this part could be made to be only weekly so one day a week you could gain an extra 1k gralats.
Last edited by ufoburan; 06-29-2013 at 09:04 AM.
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07-03-2013
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Registered User
Join Date: Apr 2013
Posts: 1,682
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just wanted to add a different angle to the Traveling merchant. Maybe He could sell old event hats. I want to keep them rare that's why I want him to only pop up in 1 of a dozen possible locations for very short periods of time(5mins). I'm sure just like when the blob spawns everybody and there grandma will find out and show up.
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07-03-2013
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🍇🍏🍋🍊🍒
Join Date: Mar 2013
Posts: 4,330
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No offense, but these are terrible ideas.
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