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11-27-2011
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Join Date: Aug 2011
Location: napping
Posts: 1,381
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12-12-2011
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17 |
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Classic
Join Date: Aug 2011
Location: New York City
Posts: 908
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Sparring already has a great variety of strategies, but this would make the different possibilities endless. +rep
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12-12-2011
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18 |
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Mad Villain
Join Date: Sep 2011
Location: Cali
Posts: 711
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I say leave spar how it is but those ideas would be great for PKing.
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12-12-2011
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Quack Quack~
Join Date: Sep 2011
Posts: 1,810
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See... This is why no one listens or replies to your quotes... Because all you do is try to bring their moods down... He said it won't happen but it could if we actually get quite good raise of hands on this idea
^This Even though i think these are sort of okay ideas, i think it'll add an unfair advantage to sparring like King of the Hill did to certain guilds due to Noob Recruiting. Speaking of which, FurryAmigo did mention that the team had a WIP(Work in Progress) of the spin attack... But it was overpowered/glitchy in some ways so they cancelled it... @Higbey: What this guy said. |
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12-12-2011
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20 |
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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Maybe they could make a separate freestyle spar that could also use it and use arrows and bombs maybe. Or like a arrows only archery spar or bomb only spar, we have so many spars across the gmap that aren't being used.
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12-12-2011
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Quack Quack~
Join Date: Sep 2011
Posts: 1,810
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Idk... Just an idea i popped out of my head right now |
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12-12-2011
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dude
Join Date: Oct 2011
Posts: 35
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I don't think this idea would be good for pking at all...alot of people just spam arrows/bombs, and sword anyway. Barely anyone tries to run around and get clean hits, which is what will happen with the spin attack. I think maybe a dodge button would be a useful thing since it would take practice to be able to time it right. Plus dodging wouldn't make killing people easier, or give an unfair attack advantage to anyway since no damage is delt.
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12-12-2011
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Mad Villain
Join Date: Sep 2011
Location: Cali
Posts: 711
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12-13-2011
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24 |
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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I think he means sprint, like double tapping the movement buttons to dart in that direction, maybe having some sort of stamina bar or recharging time?
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12-16-2011
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Alumni
Join Date: Sep 2011
Location: Babord Police Department
Posts: 739
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i can deffantly see these ideas for pking and such, but never sparring. only reason why i dont want this to happen to sparring is because it makes it far by only have one weapon (sword) its all bout your tech, if u need to be good at sparring go to tinyurl.com/how2spar lololololol
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12-21-2011
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26 |
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Registered User
Join Date: Dec 2011
Location: Sweden
Posts: 295
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Like you should run like an 8 and then you get a "special power" that does more damage? That's how I see it. |
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12-24-2011
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Love to all
Join Date: Sep 2011
Location: Canada
Posts: 1,406
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12-24-2011
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28 |
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Banned
Join Date: Sep 2011
Location: Forums
Posts: 284
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It doesn't feel right to change something that's been a part of Graal for over 10 years, and it ESPECIALLY wouldn't feel right if this was put on iPhone before PC. Overtime you'll adopt new strategies and techniques for sparring. I'd say if you wanted this the best bet would to implant an event's system with Game Coordinators on iClassic and you could have certain events which allow you to perform such techniques. That's what makes Unholy Nation fun, the events give you unique bonuses instead of simply a sword and shield such as ZombieHunt where you have a gun shooting zombies, CS where you can shoot Nukeshots, Arrows, Fire Arrows, and Fireballs, and Juggernaut where the Juggernaut can charge for a powerful attack. It's just not right to change sparring and PK, that would be like changing the 2D style of the game into a 3D first person shooter style. |
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12-24-2011
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Love to all
Join Date: Sep 2011
Location: Canada
Posts: 1,406
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12-24-2011
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30 |
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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go on classic pc for a example of what im talking about, master li teaches player how to learn these moves and you need to earn them, im sensing that alot of the reasons why no one wants it added to spar is because they dont want it to change/ afraid of suddenly having to cope and learn the new system with everyone else/not being as good as before because of new actual techniques, since all the existing techniques and more would be to the exponent of how many attacks/powers.
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