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01-11-2014
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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01-11-2014
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9 | |
Darklink*
Join Date: Dec 2012
Location: USA
Posts: 394
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01-13-2014
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10 | |
Registered User
Join Date: Apr 2013
Posts: 1,682
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I would have liked to have seen it as a guild type mini game. Where there could have been tournaments like the gst,rather than enter and get put on a random team of noobs. If I wanted to do that I would joined SON. |
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01-13-2014
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13 | |
Registered User
Join Date: Sep 2011
Location: Chicago, IL
Posts: 1,992
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01-13-2014
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14 | |
Registered noob
Join Date: Jan 2012
Location: Rondoletti Wafer Sticks
Posts: 780
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Why can't you just make the spawning spots not a pk area for the opposing team? |
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01-13-2014
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15 | ||
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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It's a very terrible glitch and despite emailing Stefan about it, I don't think he's going to fix it. It has something to do with being moved while dead(I think it might be moved, but not to a different map. CTF is all on the same map) and it basically confuses the hell out of the client and server. The server thinks you have full health, the client however does not heal you. Since hit detection is clientside though, it means you die in a single hit, and there's no way to fix it since you can only heal players serverside... which thinks the player has full health already. |
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