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02-17-2014
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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The best idea ever to come to tower taking
Allies do not harm other allies flags, nor do they heal them. They simply do not affect allied flags.
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02-17-2014
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Banned
Join Date: Aug 2013
Location: The hood.
Posts: 3,167
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Yah.
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02-17-2014
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Registered User
Join Date: Apr 2013
Posts: 1,682
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I likes it good idea.
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02-17-2014
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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yup a buddy's guild was under attack from an ally guild... lead to much complication and panic because the people who had 'remove ally' (namely the lead) were not online.
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02-17-2014
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Registered User
Join Date: Apr 2013
Posts: 1,682
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I have seen that happen so many times. Where my guild doesn't attack a guild that's supposed to be an "ally" but not in the official allied/sub guild spot. Then next thing you know ppl from the "ally" guild show up and attack the tower your defending. This is why I think verbal truces or allying is crap. I hate it they have a tower but only have like 2-3 defenders so you don't or cant attack it. Then your in the same situation and they attack your tower. Its just dumb to me to make a "truce". Then just have to set there unable to attack because all the other towers have like 20 defenders,but the one owned by the guild your truced with. Your truced with them so you cant attack and just have to set there and wait for another guild to take it so you can attack.....ridiculous |
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02-17-2014
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Inactive?
Join Date: Jun 2013
Location: Near liverpool(uk)
Posts: 1,676
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I think one of the whole purposes of having an ally is when your about to lose your tower your ally can steal it back for you and u can retake it sooner
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02-17-2014
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Hyrule Knights
Join Date: Sep 2012
Location: In your head 24/7
Posts: 6,348
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this would only benefit the guild holding the tower and if strong guilds are smart enough they would be able to hold 3 or 4 towers most of the day. hat chasing guilds could unite and easily reach 1k in 2 weeks
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02-17-2014
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Registered User
Join Date: Sep 2011
Location: Chicago, IL
Posts: 1,992
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This would work if allies could not damage the flag but also not heal it. Then you wouldn't have 125 person mega guilds healing their towers, but the system couldn't be abused. Edit: i think i totally misread OP
Last edited by Imprint; 02-18-2014 at 01:57 AM.
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02-18-2014
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Registered User
Join Date: Jun 2013
Posts: 18
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This is an excellent idea!
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02-18-2014
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Banned
Join Date: Aug 2013
Location: The hood.
Posts: 3,167
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YEE. Supporters!
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02-18-2014
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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02-18-2014
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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No... Theres a limit of 25 members in a guild for a reason... and this sucks the fun out of abusing sub tags. |
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02-18-2014
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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02-18-2014
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Banned
Join Date: Aug 2013
Location: The hood.
Posts: 3,167
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Subs lmao, allies.
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02-18-2014
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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I knew there would be an idiot to come up with some reason how they disagree with the idea. Although I didn't expect it to be as dumb as "It's fun abusing guild tags". Nicely done.
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