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07-12-2014
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Registered User
Join Date: Jul 2014
Posts: 366
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07-12-2014
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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^ My thoughts exactly This update would probobaly be enough incentive for me and my old friends to come back on Classic for some guild fighting fun. Guild spar frankly is a little too stressful for me, and Towering just gets old, this war idea would be a fun spice to add to the salsa. |
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07-12-2014
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Registered User
Join Date: Jul 2014
Posts: 366
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07-12-2014
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Registered User
Join Date: Aug 2013
Location: England
Posts: 227
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Love this idea would give people and the guilds something more to do as a guild.
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07-12-2014
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Registered User
Join Date: Jun 2014
Posts: 8
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Lmao. Yeah this would be a pretty interesting feature and Graal children are already competitive about wanted to be the best/most original.
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07-12-2014
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Terra Branford
Join Date: Apr 2013
Location: Next to you
Posts: 3,284
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If this idea gets approved (which will be a shock to me), make it like. War-like if you know what I mean. Not just a PK game. Like the dead just stay dead. Can't get back up until war is over. If they re-log, then they get a automatic kick from the war. Having the dead just lay there as the ones alive keeps on fighting gives it this war-like feel as the epic-ness unleashes. If they get like 100 win, (I'll leave the numbering to you guys) they get a war badge. Or there could be a Guild War Tournament for a war trophy idk. But yeah. You get the idea.
Last edited by Wolfie; 07-12-2014 at 06:19 PM.
Reason: Edit
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07-12-2014
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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07-13-2014
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Registered User
Join Date: Nov 2011
Posts: 50
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Guilds needs atleast 10 on to challenge or be challenged. Options to make it guild vs guild - 5 guilds vs 5 guilds.
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07-13-2014
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Hyrule Knights
Join Date: Sep 2012
Location: In your head 24/7
Posts: 6,348
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It would be nice if they concentrated on making updates directed towards guild activity for the purpose of improving the servers game play.
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07-13-2014
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Level Designer
Join Date: Jan 2013
Location: Sweden
Posts: 161
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This is a great idea!
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07-13-2014
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Guest
Posts: n/a
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Do any of the staff who design levels and script, actively come to graalians and read any of these ideas? It's hard to know who to talk to since most admins hide in game. Anyone who likes this idea, direct everyone to this thread to leave a comment that they like it. Hopefully the popularity of the tread will peek their interest. Everyone's pitching in good ideas, let's keep it going!
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07-13-2014
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Registered User
Join Date: Jul 2014
Posts: 366
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07-14-2014
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Guest
Posts: n/a
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07-14-2014
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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Judging a war based on kill counts seems a bit boring. If anything, wars should be about interrupting the enemies daily activities. Back when I used to play(a long time ago) guilds had their OWN war enemies and such. We did this via announcing our wars to our guild members, and in turn any enemy seen was to be killed on sight. We would follow guild members around and kill them until they conceded. Being warped into an isolated area and killing until someone gets bored just seems like a bit of an anticlimactic approach to war. |
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07-14-2014
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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. Instead of running into Pk mosh pits with no goal except to spam your sword, it would be cool to track down targets and take them down and try to escape without them counter-attacking. Guilds could set up traps and form strategic teams. This would be really cool if spar kills counted too as it would add to the tension inside of a spar match.It would probably be my new favorite thing about Graal if this was implemented in the way it has been being described on this thread ![]() I do agree about the isolated area though, it does sound like that would get boring fast. I don't want to "contain" my members inside of an anti-social level, I want the war to affect everything that happens in the actual graal overworld. (like a real war would). And oh, the trashtalking that members would be giving inside of Graal city would be priceless ! |
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