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11-17-2014
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GunsAdmin
Join Date: Dec 2011
Location: Melbourne, Australia
Posts: 2,337
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Ways to improve Ol West
So I actually want this server to survive because I like the theme, and if nothing is done asap it will most likely be a repeat of what happened to Zone. Here are a few things I think should be implemented to differentiate Ol West from its era counter part and other graal servers. Day/Night system- For 24 minutes the game is how it is now, but for 12 minutes it becomes nighttime and more difficult mobs appear such as witches (If anyone has played that gameloft cowboy themed game Six-Gun they would get this- it was actually a pretty fun game) 'Nerf' the bandits- remove the 360 shooting ability they have, or half their firerate times and make them walk slower. No revive potion- If you die in the overworld you are sent to the graveyard, adds more difficulty to the game, makes the npcs a threat when travelling around because at the moment it is 'oh an npc, ohwell it killed me, 'respawn' run off'. In bases if you die you just respawn outside the base Minigames- small minigames to play in the bar, could approach it in a similar way to the era arcade games but western themed Roleplay elements- Things such as having to go to the saloon to drink and eat once every hour of being online, forces people to stop what they are doing at one point and attend to their player, adds more depth to your character, and could lead to more interactions (also actually gives a cafe/bar in graal a use for the first time- classic had a good attempt at the small shop that you could buy drinks from near castle). Failing to eat anything from the saloon for more than an hour causes your character to run slightly slower, (maybe for the first 15minutes after eating you get a speed increase similar to the era gym boost, but more limited) Random events- Not sure what of yet, i'd assume a war for something, maybe money? But between the 'indian' and cowboy factions, having to fight somewhere- gives more purpose to the factions Fun pointless idea but I always wanted this on era- Naughty players who break the rules and are jailed, actually appear in the jail on Ol west where anyone can go in and see them, maybe throw rotten tomatoes at them or something. The jailed people cannot do anything but walk around their cell like the normal jails More jobs- this one isn't needed as there undoubtably will be more on the way Say what you think of those ideas so they can get some attention, post any other ideas you have. Now is the best and probably only time to try suggest changes when the game is still new, otherwise it will end up being to late to change anything and the playerbase may have left by then |
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11-17-2014
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Banned
Join Date: May 2014
Location: The Grotto
Posts: 1,345
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11-17-2014
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betflip me nerd
Join Date: Mar 2012
Location: Georgia
Posts: 1,012
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11-17-2014
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GunsAdmin
Join Date: Dec 2011
Location: Melbourne, Australia
Posts: 2,337
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11-17-2014
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the KattMan
Join Date: Sep 2011
Location: United States
Posts: 4,204
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-Make it so that paths don't slow you down when you walk on them
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11-17-2014
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GunsAdmin
Join Date: Dec 2011
Location: Melbourne, Australia
Posts: 2,337
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11-17-2014
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(Ragga)
Join Date: May 2012
Posts: 283
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The obvious improvement: -Increase walk speed, or add a speed boost of some sort. -The hit box seems strangely off. I'm not sure if it's just me, but I swear things are hitting me that really come nowhere near my player. I've theorized that it's the slow walk speed killing the dodging aspect of the game, but there's times where I'm like, "The hell? that hit me?" Something Era should have done a long time ago, but can't because players are too comfortable using cheap tactics: -Healing items (Food) shouldn't be able to be hotkeyed. As it is, basing becomes more about who can eat the most food than who has the most skill. |
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11-17-2014
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Banned
Join Date: Aug 2011
Location: Chicago, IL
Posts: 1,128
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Aside from how big of a douchebag Sam is, his ideas aren't that bad. I also agree with Meph 100%. What Ol' West also needs is to nerf the spread on all guns - every single sparrer thinks that just laming the bottom equates to instant wins. |
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11-17-2014
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Banned
Join Date: Feb 2013
Posts: 51
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Nice ideas Sam, this would definitely make the server more enjoying.
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11-17-2014
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Circus
Join Date: Sep 2011
Location: London
Posts: 2,090
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. On a previous server I worked for, I spent a whole 3 days making a fully functional and interactive jail. You can take a peek at the level on the fifth page of this thread:http://www.graalians.com/forums/show...+thread&page=5 |
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11-17-2014
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Banned
Join Date: May 2014
Location: The Grotto
Posts: 1,345
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11-17-2014
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Guru ArtaXerXes
Join Date: May 2012
Location: Onnet
Posts: 396
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11-17-2014
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Registered User
Join Date: Sep 2011
Location: United Kingdom
Posts: 1,357
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I don't think it will be a repeat of Zone but I definitely agree with all the ideas.
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11-17-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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Cant be a zone repeat cause unix learned his lesson this time and released the game free unlike zone that was 1.99
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11-18-2014
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Registered User
Join Date: Aug 2013
Posts: 3,204
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Fix the spar system before everyone gets a boosted record
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