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02-14-2015
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Registered User
Join Date: Oct 2014
Posts: 198
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Spicing Up Resource Collecting and Ideas
With the release of Oasis, tree cutting is now available! While this is an amazing release, and the new map is breathtaking, I feel that resources right now are solely geared towards the solo player, and i'm not gonna lie, it is extremely boring to sit there for hours whacking the resource at hand. As such, I have come up with a solution that will allow gangs, to collect resources for their guilds, while enjoying them self at the same time."Resource Points" in essence, these are bases outside that collect resources for whichever guild has control, one for each type of resource. This will promote Crafting guilds to PvP, as well as allow players to have fun while collecting resources at the same time. Obviously the method right now would stay, but resource points would also be available. Also, I was thinking with the release of Oasis that players are even more inclined to stay north instead of venturing into Indian territory. So I was thinking, why not add a Mountainous region to the south side, that way each region has a unique point of the map! |
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02-22-2015
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Registered User
Join Date: Jun 2014
Location: My bed
Posts: 732
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Yes.
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02-22-2015
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i miss u
Join Date: Dec 2011
Location: 5th dimension
Posts: 957
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I love this idea. Though, wouldn't that replace gang points? I thought everybody liked the idea of Gang Points.
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02-22-2015
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Pixelist
Join Date: Nov 2012
Posts: 3,077
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02-22-2015
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i miss u
Join Date: Dec 2011
Location: 5th dimension
Posts: 957
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How can we implement Resource Points & Gang Points at the same time for bases? Maybe just one or the other? Not sure. |
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02-22-2015
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Pixelist
Join Date: Nov 2012
Posts: 3,077
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02-22-2015
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Registered User
Join Date: Oct 2014
Posts: 198
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