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04-14-2015
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3 |
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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I was working on a respawn system that spawned you in the nearest house, or in the last non-pk zone you were in. Of course it couldn't be done due to the same problem CTF had... Graal just doesn't like messing with players whom are dead. |
04-14-2015
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4 |
:)
Join Date: Sep 2011
Location: no.
Posts: 10,309
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I hate any sort of idea like that, there is nothing that'd piss me off more than dying and being warped to somewhere then having to go all the way back to where I was. It is too easy to die on classic making that sort of thing really obnoxious. Personally I love iClassic's current system for pk, very simple and easy. |
04-14-2015
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9 | |
Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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I like how things are i agree and the p2w |
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04-14-2015
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12 |
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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I always thought it was dumb. Death has absolutely no downside other than death--. You can literally die, respawn right where you were and kill the person who killed you. Graal(classic) actually used to respawn you where you entered the map/house, and I always thought it was dumb that when that broke Stefan never fixed it.
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