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04-05-2014
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17 |
Registered User
Join Date: Nov 2011
Posts: 50
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The main problem with towering is the people. 2010-early2012 players want a challenge (basically). Late2012-now players want a quick reward. So figure out a way to satisfy both groups. A few ideas... Allies Remove allies. This removes subs and makes it to where there is only truly 25 people in a guild(gotta feeling there'll still be subs somehow but oh well) making a guild only have 25 member makes tower more of a challenge since some people aren't on at the same time. Rewards Give out rewards every month. Special rewards could be given out every season of a year and a grand prize given out every year. Monthly rewards can be gifted to top 3 guilds with the most hours. Special rewards given to the top 2. And grand rewards given to the top guild. Rewards only given to 25(read previous idea) members. This adds more competition between guilds.(you can keep 1k,5k,10k if you want but I don't see the point in this) Admins might have to change leaderboards for this though. Reward ideas Might need to make the rewards different to a couple ideas of mine were reopen some old shops for the winning guilds,(40k room, old nexus, etc.) items(polos, juggling things, etc.), you get the picture. Now you may start the hate on my ideas |
04-05-2014
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18 | |
Registered User
Join Date: Apr 2013
Posts: 1,682
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2. No and this has been suggested and discussed before. Bad idea there are to many dominant guilds,and you would be most likely handing out "prizes" to the same guilds monthly or seasonally or what ever time frame you use. IMO while that might encourage more competition it just doesn't seem like it would necisarrily be fair to the entire towering community specially if you get rid of allies. And besides would you want to see SON getting a reward every 4 months??? HELL NO. 3.Yes rewards need changed. I still think its best to find away to reward ppl for the work they put in as part of a guild or group rather than rewarding a guild as a whole. That alone would get rid of hat chasing,and take the power of HAT decisions away from Guild leaders meaning less drama. |
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04-05-2014
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19 | |
Registered User
Join Date: Nov 2011
Posts: 50
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Also how about re adding tower challenges? I remember when I was in nal pre 5k shadow I would check to see how much we had and if was more than 8 I would ask for a challenge. Most of the time shadow said no but the few times he said yes they were fun to me. |
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04-06-2014
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22 | |
Registered User
Join Date: Apr 2013
Posts: 1,682
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Challenges sound good. Not sure how that would work exactly tho. I think if they made the reward tiers more even it would be at least a little bit better. Say every 2.5k you get a reward instead of 1k,5k and 10k. |
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