![]() |
|
05-07-2012
|
16 | |
|
Levels<3
Join Date: Dec 2011
Location: Fairfax, Virginia
Posts: 997
|
NVM FIGURED IT OUT! THX TRICXTA!
Last edited by Dude1310; 05-07-2012 at 10:33 PM.
|
|
|
05-07-2012
|
17 | |
|
Registered User
Join Date: Apr 2016
Location: Testbed
Posts: 604
|
Switch PHP Code:
PHP Code:
You could emulate something like this in GS1. When you create the switch, loop all NPCs in the level and check if it is a door (some var like isdoor=true or something?). You could then store the ID reference locally and use it to call the door. This would be better if you are going to constantly open the door or something similar. |
|
|
05-08-2012
|
18 |
|
The muffin man
Join Date: Sep 2011
Location: Burger Refuge
Posts: 2,262
|
Yep, alot easier with GS2 but you can't have GS2 offline. *First world problems*
|
|
05-08-2012
|
19 | ||
|
299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
|
|
||
|
05-08-2012
|
20 | |
|
Era Scum
Join Date: Nov 2011
Posts: 2,264
|
|
|
|
05-08-2012
|
21 | |
|
299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
|
![]() Just type in the search bar "Mic" Without the quotes ("") Pm me number (TRAINING PURPOSES ONLY) |
|
|
05-08-2012
|
22 |
|
Levels<3
Join Date: Dec 2011
Location: Fairfax, Virginia
Posts: 997
|
|
|
05-09-2012
|
23 | |
|
299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
|
meet me in game and let's leave this thread alone
|
|
|
05-09-2012
|
24 |
|
Levels<3
Join Date: Dec 2011
Location: Fairfax, Virginia
Posts: 997
|
k(:
|