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06-16-2012
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18 |
Spar Manager
Join Date: Oct 2011
Location: NY
Posts: 419
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It's the best way to stop boosting. If you win, no timer. If you lose, timer. This was added because several people were boosting just in general, and the new log in system they would boost and add it to the original account. Snk still needs to take the timer off for the training rooms. Also makes it more competitive. |
06-16-2012
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20 | |
:)
Join Date: Sep 2011
Location: no.
Posts: 10,309
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06-16-2012
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22 |
Spar Manager
Join Date: Oct 2011
Location: NY
Posts: 419
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Yea blame me guys, all seriousness. But it's not completely done. Snk logged off before he got to fix a few things ![]() Complex is messed up and puts timers on you if you win, that needs to be fixed. And for complex and the elevator spar rooms, it should only give you a min wait per room. So if your in complex you may change to a different room and get to spar other people. And for underground spar, half the time your gonna be waiting just for the match, so it shouldn't effect underground as much. Sorry if this upsets you, but for the time being just deal with it. Snk or a dev will fix a few things with it so the timers are more balanced per place. |
06-16-2012
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25 |
zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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why add something that is incomplete that screws over peoples game play? I doubt this idea will be liked no matter what else you add. The one minute wait after a loss is just plain annoying. Losers want to get better and do not do so by waiting to try again. I learned by losing and adapting to situations. How is anyone supposed to learn if they are forced to sit out after every spar? It's just a dumb idea and it is not the only way to stop boosters. Wanna stop boosters? Take away all the needless spar places that no one goes to that enables people to boost. Can't boost if all spar people have to go to 3-5 rooms.
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06-16-2012
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26 |
Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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ken maybe you shouldnt help make updates no one wants, its not the best way at all, any timer at all is bad, rufus came up with the best way, and adding it so if you get a 10+ streak it stops counting the wins would be a good thing to add, if you are winning 10+ in a row you are obviously not challenging yourself. also making one spar arena that counts like on classic would make it easier to stop boosting. so many easy things that wouldnt harm the gameplay, i dont know what snk was doing when he listened to such a silly idea as punishing the loser of the spar with a wait time, sure it may stop boosting, but then again the most certain way to stop boosting would be to remove spar altogether, just because its a effective way to stop it doesnt make it a good way, it ruins sparring. and take that bloody "spar manager" out of your title, you arent fit to manage it if you came up with this idea. you arent a spar manager. the people of this forum can come up with a much better plan. |
06-16-2012
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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Or... Just add "you cannot spar him again!" after killing him 3 times in a raw? That should be easier x.x
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06-16-2012
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28 |
Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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theres already this thread for it, if i made another thread it would be breaking the rules. also, he hasnt done a good job, he gave snk a bad idea, didnt ask players opinions on it on here, had it implemented, and it ruined spar. cant wait till its removed and a proper system is added, something that doesnt ruin it, what pisses me off more is that he changed his title to spar manager, when he has ruined the spar with this horrible idea, the only good thing he could do for spar is if he told snk to undo it and listen to the players suggestions that could stop boosting without ruining sparring, one minute wait time for losing? RIDICULOUS! |