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| Poll Results: Should there be new guild fort mechanics? | |||
| 4.88% |
I'm fine with the current system
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| 51.22% |
It needs major changes
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| 24.39% |
Small changes would be cool
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| 19.51% |
I dont tower so this doesn't effect me
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| Voters: 41. You may not vote on this poll | |||
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Topic Tools |
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01-18-2016
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46 |
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Emperor
Join Date: Sep 2011
Location: New York
Posts: 1,000
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why don't they just get good? why are so many ideas these days like "this guild is too powerful, completely nerf them so us bad players have a chance"? |
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01-18-2016
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47 |
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Banned
Join Date: Sep 2015
Location: I live in a place on a place
Posts: 1,464
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Simply wipe all the guild's hours after that remake all the towers next make a guild cash system for basing add a actual guild house with meeting rooms and stuff like that and rooms for all the members and they can edit it as well and so shields can work during basing next and turrets next change the hp system. And here's some improvements to the towering. 1. Lets say towers take damage over time and the damage affects how much hp the tower has so the more damage the tower. But it can be repaired you can buy tools with a certain durability and you repair broken parts by playing a minigame but if you were to get hit you would have to start over. Next increase the member cap and tower size. Along with the guild clash system make it so if you kick a member you guild let's say looses 300 gralts and it goes to the member that was kicked. Next is to make the ally system have more depth. For example my guild was certain divisions for certain things such as a war tag and special services and stuff like that but what if you all worked together to get that 1k hat wouldn't it be fair for everyone to get the hat. Not just the ones on the main tag. |
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01-18-2016
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48 | |
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Emperor
Join Date: Sep 2011
Location: New York
Posts: 1,000
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01-18-2016
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49 | |
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Registered User
Join Date: Jan 2013
Posts: 2,180
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01-18-2016
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50 | |
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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01-18-2016
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51 | |
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Registered User
Join Date: May 2013
Posts: 3,027
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01-18-2016
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52 | ||
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Registered User
Join Date: Dec 2014
Location: Sweden
Posts: 570
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01-18-2016
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53 | |
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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01-18-2016
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54 |
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Emperor
Join Date: Sep 2011
Location: New York
Posts: 1,000
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while on the topic of guilds can we allow sending guild invites to players who are offline? would be really useful and i don't see a reason why not.
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01-18-2016
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55 | |
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Dr. Professor Moderator
Join Date: Jun 2015
Location: I’m always located somewhere
Posts: 1,205
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I think that trying to relegate people to one guild would have very bad consequences. Let me paint a picture for you. Say that when that update happened, you were given a choice of what guild you wanted to stay in. Now, you want to stay in "Ninja pro's" But, the leader of ninja pro's wants to stay in a different guild. Does ninja pro's disband? Are you given control of ninja pro's? A lot of unanswered questions. If classic had done it from the get go it probably would've been fine.(you also have Rufus's post above which states it won't happen, but I was just elaborating on how I felt.) |
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01-18-2016
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56 | |
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Registered User
Join Date: May 2013
Posts: 3,027
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01-18-2016
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57 |
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Registered User
Join Date: Jan 2013
Posts: 2,180
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01-18-2016
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58 |
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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This train of thought is my issue with 90% of the suggestions on these forums... I guess it's just a matter of personal opinion, like some real-world comparison to taxing the rich to compensate for the poor. I'll basically never support any suggestion that is founded on the idea that X player/guild is too good... That doesn't make sense to me. Suggesting that a tower's HP be lowered is fair game because that applies equally across everyone, but some ideas seem specifically geared toward inhibiting good players/guilds and empowering bad ones. Graal is a really casual and social game, but I still hate to see people suggesting any sort of clamping to stop people from being better than others at parts of it. If people want a chance at holding a tower, they'll improve at the game. Not saying that's the correct viewpoint, but as someone who is really competitive and enjoys gaming I've just always seen it that way. |
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01-18-2016
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59 | |
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Dr. Professor Moderator
Join Date: Jun 2015
Location: I’m always located somewhere
Posts: 1,205
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Mind clarify? |
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01-18-2016
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60 | |
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Registered User
Join Date: May 2013
Posts: 3,027
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"ninja guild leader wants to be in another guild" ...You can just leave the guild, and join another one if you don't like it. Don't see how a limitation of one loyal guild will suddenly disable you from leaving a guild that you don't like. Way better that you find a good guild that has nice people, than being in 20+ random guilds, that you stay in because "oh the tag has a cool name", "oh it was a social guild that died after 3 days", "old spar guild". |
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