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06-26-2012
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Level Designer
Join Date: Jun 2012
Location: Alberta Canada
Posts: 135
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Zinc level pic
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06-26-2012
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Registered User
Join Date: Mar 2012
Location: New Zealand
Posts: 2,956
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Well, the creativity is there, and that is good. However, I do have things that I don't like.
Generally things could just be a whole lot more realistically shaped, something which I have trouble with, and using less NPCs, and not placing blocking and useless objects all over the grass. |
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06-26-2012
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I am Vot
Join Date: Oct 2011
Location: California
Posts: 11
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I don't know anything about leveling but. I would love to have this as guild house. I like those apple trees along with the boat thing down there. I can't stop looking at it. It's impressive to see. Oh my
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06-27-2012
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Level Designer
Join Date: Jun 2012
Location: Alberta Canada
Posts: 135
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06-27-2012
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The muffin man
Join Date: Sep 2011
Location: Burger Refuge
Posts: 2,262
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I'll contribute. You've cluttered your rocks too much, therefore diminishing the effect they're meant to have. Keep them rare and they'll give out a more powerful effect on your level. Apply this for both water and dirt stones. Your grass doesn't work either, it's just random patches and that doesn't really make any sense. It's the same case with your chest, the placement of it is just silly. Other then that, I enjoy your flare of creativity evident in the level. Well done. |
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06-27-2012
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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Boat is kinda ugly, along with apple trees IMO But for a level artist i've never heard of i am generally impressed. River is too straight in top right! |
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06-27-2012
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Level Designer
Join Date: Jun 2012
Location: Alberta Canada
Posts: 135
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06-28-2012
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The muffin man
Join Date: Sep 2011
Location: Burger Refuge
Posts: 2,262
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You've convinced not to give anymore feedback ever, good job mang.
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06-28-2012
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Registered User
Join Date: Mar 2012
Location: New Zealand
Posts: 2,956
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08-03-2012
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Coder
Join Date: Apr 2012
Posts: 901
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This is old, but keep the NPC's at the minimum. Practice with cliffs more, using different styles of cliffs always helps. Work on that beach, make is curvy. No one likes a straight beach (No pun intended). Try not to put so many rocks in your dirt paths and such. The house looks randomized. Also, the apples don't work for me, not only are they too bright, but you used them too much. Try to improve your overall cliffing and use of water tiles.
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08-04-2012
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Level Designer
Join Date: Jun 2012
Location: Alberta Canada
Posts: 135
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