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			05-21-2012
			
			
		 | 1 | 
| Euphoria Join Date: Apr 2012 Location: Scotland 
				Posts: 344
				 | Base Ideas Just a few ideas, they seem reasonable, let me know what you opinion is on them. Here goes... 1. Make dead bodies walk-through-able. (the ability to walk through players after they die). I'm sick of dying because I can't move away from the person shooting at me. I'm sure other people feel the same. 2. Stick a timer on gang doors, please! Basically, a timer would countdown to zero, if opened by an attacker, when the door reaches zero, it would shut. This would be handy, because its frustrating when a door shuts on me, just as I'm about to walk through. 3. I hate when a bunch of sK's finest (for example, no offence intended) burst through, I don't stand a chance when there's like 4 of us (mostly new players) and 8 (pros). Make something that could prevent higher base score gangs from entering a lower based gang. Again, this is just an idea, and I know that there will be some cons to this, like easy basetime (from a good gang's perspective) when they're against a new or small gang. Just, keep the balance right, everyone deserves a chance. Thanks for reading   | 
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			05-21-2012
			
			
		 | 2 | 
| all killa no filla Join Date: Mar 2012 Location: t(^.^t) 
				Posts: 1,111
				 | i like both 1.) and 2.) but 3 is pointless bro..how you gonna learn and increase your skills? plenty of noob gangs can base and hold, it takes time to get good @ it man. everyone was once a noob and learned the same way.
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			05-21-2012
			
			
		 | 3 | 
| Creative mind Join Date: Mar 2012 Location: Netherlands 
				Posts: 921
				 | The first one really is a big issue. The second one I like too, although it will still happen that even hen there is a timer players think they will make it, while they wont. Nice thread though ! | 
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			05-21-2012
			
			
		 | 4 | ||
| Euphoria Join Date: Apr 2012 Location: Scotland 
				Posts: 344
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			05-21-2012
			
			
		 | 5 | 
| Banned Join Date: Sep 2011 Location: A box 
				Posts: 3,317
				 | 1.good 2.ok 3.erm...
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			05-21-2012
			
			
		 | 6 | 
| Delteria GM Join Date: Apr 2012 Location: New York 
				Posts: 686
				 | 1 is the one I would really like, but the others are nice ideas too.
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			05-22-2012
			
			
		 | 7 | 
| PIMPZ Family 4 Life Join Date: Mar 2012 Location: Sneaking up on K!LLA KEV 
				Posts: 156
				 | 1) Yes 2) Yes 3) I was thinking about this the other day. Maybe a base for gangs with 250 hours or less? | 
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			05-22-2012
			
			
		 | 8 | 
| zzz Join Date: Sep 2011 Location: WA USA 
				Posts: 9,232
				 | 3 is boosting I say this due to the fact you can combine high hours now. So I could just keep making gangs and base on that till its not considered "new" anymore and just transfer time to my main gang. But I mean, if that's what you want | 
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			05-22-2012
			
			
		 | 9 | ||
| Euphoria Join Date: Apr 2012 Location: Scotland 
				Posts: 344
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			05-22-2012
			
			
		 | 10 | 
| The General Join Date: Apr 2012 Location: England 
				Posts: 1,753
				 | the first 2 are good but it would be annoying if the third happened cuz all big gangs would be fightimng over a few bases all the times
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			05-22-2012
			
			
		 | 11 | 
| Euphoria Join Date: Apr 2012 Location: Scotland 
				Posts: 344
				 | I agree   however something should be done   |