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05-21-2012
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1 |
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Euphoria
Join Date: Apr 2012
Location: Scotland
Posts: 344
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Base Ideas
Just a few ideas, they seem reasonable, let me know what you opinion is on them. Here goes... 1. Make dead bodies walk-through-able. (the ability to walk through players after they die). I'm sick of dying because I can't move away from the person shooting at me. I'm sure other people feel the same. 2. Stick a timer on gang doors, please! Basically, a timer would countdown to zero, if opened by an attacker, when the door reaches zero, it would shut. This would be handy, because its frustrating when a door shuts on me, just as I'm about to walk through. 3. I hate when a bunch of sK's finest (for example, no offence intended) burst through, I don't stand a chance when there's like 4 of us (mostly new players) and 8 (pros). Make something that could prevent higher base score gangs from entering a lower based gang. Again, this is just an idea, and I know that there will be some cons to this, like easy basetime (from a good gang's perspective) when they're against a new or small gang. Just, keep the balance right, everyone deserves a chance. Thanks for reading
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05-21-2012
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2 |
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all killa no filla
Join Date: Mar 2012
Location: t(^.^t)
Posts: 1,111
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i like both 1.) and 2.) but 3 is pointless bro..how you gonna learn and increase your skills? plenty of noob gangs can base and hold, it takes time to get good @ it man. everyone was once a noob and learned the same way.
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05-21-2012
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3 |
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Creative mind
Join Date: Mar 2012
Location: Netherlands
Posts: 921
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The first one really is a big issue. The second one I like too, although it will still happen that even hen there is a timer players think they will make it, while they wont. Nice thread though ! |
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05-21-2012
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Euphoria
Join Date: Apr 2012
Location: Scotland
Posts: 344
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05-21-2012
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5 |
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Banned
Join Date: Sep 2011
Location: A box
Posts: 3,317
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1.good 2.ok 3.erm...
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05-21-2012
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6 |
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Delteria GM
Join Date: Apr 2012
Location: New York
Posts: 686
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1 is the one I would really like, but the others are nice ideas too.
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05-22-2012
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7 |
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PIMPZ Family 4 Life
Join Date: Mar 2012
Location: Sneaking up on K!LLA KEV
Posts: 156
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1) Yes 2) Yes 3) I was thinking about this the other day. Maybe a base for gangs with 250 hours or less? |
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05-22-2012
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8 |
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zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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3 is boosting I say this due to the fact you can combine high hours now. So I could just keep making gangs and base on that till its not considered "new" anymore and just transfer time to my main gang. But I mean, if that's what you want |
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05-22-2012
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Euphoria
Join Date: Apr 2012
Location: Scotland
Posts: 344
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05-22-2012
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The General
Join Date: Apr 2012
Location: England
Posts: 1,753
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the first 2 are good but it would be annoying if the third happened cuz all big gangs would be fightimng over a few bases all the times
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05-22-2012
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11 |
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Euphoria
Join Date: Apr 2012
Location: Scotland
Posts: 344
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I agree however something should be done
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